Course
Digicomp Code BLEND1
Blender – Basic («BLEND1»)
Course facts
- Gaining basic knowledge of 3D graphics
- Knowing the Blender user interface
- Creating and modifying 3D objects
- Knowing the basics of texturing
1 Theory of 3D graphics
- Structure of 3D models (vertices, edges, faces)
- Display of 3D models (rendering, real time)
2 Blender basics
- User interface (80/20 rule)
- Navigation in the viewport
- Creating 3D objects
- Moving 3D objects
- Layers in Blender
3 Modifying 3D objects
- Object Mode and Edit Mode
- Vertices, Edges, Faces
- Translations (Move, Rotate, Scale)
- Modify Geometry (Extrude, Merge, Separate)
4 Modifier
- Mirror
- Array
- Boolean
- Subdivision Surface
- Solidify
- Edge Split
5 UV mapping and texturing
- Basics PBR
- Materials (nodes)
- UV mapping (mapping, seams)
- Tips and tricks
6 Rendering
- Technology (GPU vs. CPU)
- Lighting
- Camera settings
7 Export settings
- Unreal, Unity and other game engines
- Further links / recommendations
Online teaching with practical exercises
This basic course is aimed at anyone with some basic knowledge of digital media who wants to enter the world of 3D. In particular, designers, graphic artists, 3D developers and producers may find it worthwhile.
For this course you should have basic knowledge of Windows operating systems and common graphics programmes such as Adobe Photoshop or Affinity Photo. Experience with 3D programmes is advantageous, but not necessary.
Mac users
As a Mac user you can participate in this training. You will need Blender locally on your Mac.
Digicomp currently only provides the remote environment for Windows users.
System requirements
- A good internet connection: 5 Mbit free line capacity is required. Please carry out a performance test in advance (e.g. at http://speedtest.incas.de)
- One computer with the software to be trained
- Audio headset/microphone on the computer
- Two monitors
- Webcam – built-in or as USB webcam
- If you are using a company PC, please check with IT whether there are any security restrictions (downloads/installations)